Year 10 pupil Ashwin Sridhar’s design for a doorstep smart box to stop delivery packages being stolen has won a top prize in an international competition.
Ashwin’s device, which he named the Raptor Adversus, uses a host of measures to thwart thieves trying to gain access to packages inside – and even sounds the alarm if anyone tries to steal the whole box.
The Raptor Adversus won him the Best in Show, Senior Division Europe award, in SAM Labs’ STEAM and Coding Creators Competition. Through the global competition, SAM Labs – a UK-based company making app-enabled construction kits widely used in education – challenged pupils in Covid-19 lockdown to showcase their coding projects.
Ashwin’s award was announced in a global awards livestream broadcast.
Congratulating him, QE Head of Technology Michael Noonan said: “Ashwin’s competition entry was well illustrated and included an account of the three different iterations of his device, thus demonstrating that he had worked very methodically to tackle the problem of package-stealing.”
The competition submission began by outlining the problem. “Online delivery has been integrated into our society,” Ashwin wrote. “Forbes estimates the average person in the United States receives up to 21 packages a year. However, with online delivery’s increase in popularity, a new epidemic has arisen – package-stealing.”
Using CAD software, Ashwin designed a device aimed not only at preventing thefts, but also at deterring thieves from even making the attempt.
His Raptor Adversus (meaning ‘against a thief’) design features:
- A motorised safe door opened with a passcode known to the homeowner and shared with the postman or delivery person
- An audible alarm
- A camera
- A tilt-and-pressure sensor
- Coloured indicator lights coded to indicate whether or not the box is empty and whether a letter or parcel is inside.
His initial iteration was designed to take a photo and send it to the homeowner’s phone when anyone used, or attempted to use, the passcode system. The alarm would sound – drawing the attention of people in the area, in case the person at the box was a would-be thief. Only then, after a delay, would the box open.
Ashwin realised that this would only deter thieves who were actually attempting to open the box, so his first refinement was to include a proximity sensor (with a range that could be adjusted by the owner) that would sound an alarm and take a photo of anyone who got close.
In the third iteration, he added the tilt sensor to sound an alarm if anyone tried to remove the whole box.
The entries came in a wide range of media, from oil paint to digitally manipulated images, and the boys’ artworks featured a similarly broad choice of subjects, from still lives to dreamscapes.
The runners-up were Kovid Gothi, of Year 8, and Kai Pentecost, of Year 12, whose entries are shown right above and left respectively.
In line with national Government policy asking schools to prioritise on-site provision for those with public examinations next summer, QE’s Year 10 return first, to be followed by Year 12 from 29th June.
Deputy Head (Pastoral) David Ryan said: “We will now be able to provide these boys with important in-School support, supplementing the remote learning that has been taking place through our eQE online platform. I know that Year 10’s Head of Year, Dr Tim Waite, their tutors and other staff have all been looking forward to spending time with them face-to-face again.
The returning year groups will initially sit end-of-year assessments covering boys’ learning over the whole academic year. The results will, on the one hand, help teachers consolidate the learning boys have done during lockdown by providing useful data to inform ongoing priorities for the classroom. On the other, they will inform the boys’ own choices of A-level subjects and, for Year 12, their decisions about applying to university.
The team, who are all from the same Year 9 Pearce form group, took the Innovation Award in the Galactic Challenge One Small Step competition with their design for a vehicle to explore the Moon’s surface in 2030 in preparation for establishing a human settlement there.
Entrants were asked to produce a design for a vehicle that would be home to four astronauts during a six-month mission, taking into account factors such as how electrical power would be provided and what would be needed to support the astronauts’ living conditions.