After a busy spring of online competitions, the Summer Term opens with all four QE teams now qualified for this year’s VEX EDR Robotics World Championship.
Hyperdrive and Override first reached the virtual international finals next month and then Tempest and Hybrid safely made it through, too, reports QE’s Head of Technology Michael Noonan.
Their achievement capped a term that saw the School host two successful international remote robotics events.
Head of Technology Michael Noonan said: “Both events saw the QE teams demonstrating great problem-solving, teamwork and communication skills as they made lots of last-minute adjustments online in order to optimise their robots or deal with technical faults.
“Boys are very happy that they can physically work on their robots now we are back in School. Everyone is looking forward to the world championship, and, with restrictions now beginning to ease, we are all hoping for more events before the end of the year, too.”
Teams from Canada, Taiwan, the US and UK, including one from QE, took part in the first QE-hosted event, which was held during lockdown.
The second QE event was a bigger remote skills tournament close to the end of the Spring Term. Twelve places were available, three-quarters of which were reserved for UK teams. Hyperdrive, competing in their first event, represented QE, together with Override and Tempest. Hybrid were unavailable. The QE teams took on five UK and three US teams close to the end of the Spring Term.
Each robot first had to pass an inspection before taking the field. Conducted over Zoom, the competition involved each team having 30 minutes to try to complete three ‘driver’ runs (where the robot is controlled by a driver using a remote control) and three ‘programming’ runs (where the robot moves around the field based on pre-programming – so once it starts there is nothing more you can do).
When competing on their own in such events (as opposed to directly against another team on the field of play, as would happen in an ‘in-person’ competition), the aim is to amass the highest score by picking up red balls and tipping them into the goals, while also ‘de-scoring’ as many blue balls as possible, dislodging these from the bottom of the goal stacks.
The winners were one of the two teams competing from Galion High School from the small city of Galion in the state of Ohio; they scored 110 points in the driving section and 45 points in the autonomous control section. The remaining US team were an independent team from Newnan, Georgia, who were placed second in the competition, with a score of 114 for driving and 28 for autonomous control (and were competing from a garage at 6.30am local time!).
The highest-placed UK team went to an independent team, which included one QE pupil, Year 11’s Yash Shah.
QE’s Tempest team came fourth with their highest score to date – a “highly respectable 122 points in total; 95 in driver and 27 in programming”, said Mr Noonan.
The event was administered by Mr Noonan, with Technology teachers Stephanie Tomlinson and Shane Maheady, and Technology assistant Jemima Snelson, handling the refereeing and scorekeeping.
Competition continued even on the very last day of term, when all the QE teams competed in a UK live remote skills event hosted by the Vex Robotics Training Academy in Warrington. Tempest and Override came third and fourth, with total scores of 132 and 113 respectively.
The Sixth Form engineers looked into how CFD (computational fluid dynamics) can be used to create a virtual wind tunnel for an F1 car design. And an article about their work penned by the society’s leaders, Nirmay Jadhav and Ansh Jaiswal, features prominently in the current edition of Futureminds, the magazine produced by CLEAPPS*, a national science and technology education advisory service. In the article, Nirmay and Ansh explain why they established the society, the activities they have already held and what they aim to do in the future.
Judges in the Polar Cloud CAT Inc. Design Challenge congratulated him for combining creativity with practicality in his design, and he also won appreciation from other users of American manufacturer Polar 3D’s Polar Cloud online 3D design platform.
“Firstly, at the back, there is a retractable claw which is able to lift five tonnes. This was created as a feature to utilise when carrying more rubble or dirt. The treads for the vehicle are intended to be made out of wire mesh and rubber to ensure balance and protection, which is a necessity for users who require some means of transportation in more secluded regions.”
Judges stipulated that entries should not only fulfil criteria such as printability, design execution and creativity, but also prioritised those, such as Keon’s, which garnered higher numbers of ‘likes’ on the online platform.
Lev Shafran, Achint Thakkar and Ye-Sung Baek, who are now in Year 12, collectively won the Best of Key Stage 4 Award in the second stage of the
Chair of the Galactic Challenge Aadil Kara, who is also an Old Elizabethan (OE 2010–2017), explained that when Covid-19 forced the cancellation of in-person events, including one due to be held at QE, the organisation had instead launched the digital competition to allow participants to enter from home.
Congratulating him, QE’s Head of Technology Michael Noonan said: “Ashwin is an outstanding Technology student who has had a tremendous year. Despite the challenges of the school closure, or perhaps even taking advantage of them, he threw himself into many competitions using his vast technological experience. He was successful in eight competitions on a local, national and, with his latest win, international level. He should be extremely proud of his achievements this year, and he undoubtedly has a bright future ahead of him!”
The Prata Neptunia team combined their skills in Technology, Mathematics and Chemistry and also produced a slick video presentation to promote their design for an autonomous hovercraft robot.
The team learned project-management skills in order to optimise their time effectively, from the use of Gantt charts to task delegation. They designed prototypes at home, building and testing parts, and investigating processes to remove microplastics in order to determine the feasibility of their design.
The Ocean team, Jashwanth Parimi, Utkarsh Bhamidimarri and Siddarth Jana, also started their project relatively late and had only about a month to complete it.